Palit GeForce GTX 260 SP216 Sonic review | test

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Installation | GPU temps | Power consumption | Noise levels

Setting up the PC

Right, at this stage we are going to insert and connect the graphics card into our test setup. Installing the card into your system will be a fairly easy job. Just slide the card into a free PCIe slot, connect the DVI cable to one of the DVI connectors, connect both the 6-pin power connectors to the card.

Especially with a high-end card like this... I do recommend you buy a decent PSU with some reserves, always. The PSU is an extremely important component in your PC. We'll get into that in a minute though.
Once the card is installed we startup Windows. We install our driver, reboot and you should be good to go. The card will work straight out of the box.

Palit GeForce GTX 260 SP216 Sonic edition
The 6-pin power connectors. The tiny connector is the S/PDIF lead.

Power Consumption

The 55nm GeForce GTX 260 (55nm) has a ~168W TDP. This Palit Sonic version however is pre-overclocked though, and as such that number will be slightly higher.

We'll show you some tests we have done on overall power consumption of the PC. Looking at it from a performance versus wattage point of view, the power consumption is not as bad as I expected it to be. Looking at it from a performance versus wattage point of view, the power consumption is really good with the new 55nm products.

Sidenote: we recently upgraded our test-platform, which by itself utilizes a lot of energy.

The new test PC is based on Core i7 965 / X58 based and overclocked to 3.7 GHz. Next to that we have energy saving functions disabled for this motherboard and processor (to ensure consistent benchmark results).

The ASUS motherboard also allows adding power phases for stability, which we enabled as well. I'd say in total on average we are using roughly 50 to 100 Watts more than a standard PC due to these high-end settings and then add to that the CPU overclock, water-cooling, UV lights, optical drive and HDDs. Keep that in mind.

Our normal system power consumption is higher than the average system.

  • System in IDLE = 196 Watts
  • System with GPU in FULL Stress = 349 Watts

So here's my power supply recommendation:

GeForce GTX 260

  • A GeForce GTX 260 requires you to have a 550 Watt power supply unit at minimum if you use it in a high-end system. That power supply needs to have (in total accumulated) at least 40 Amps available on the 12 volts rails.

GeForce GTX 260 SLI

  • A second GeForce GTX 260 requires you to have a 700 Watt power supply unit at minimum if you use it in a high-end system. That power supply needs to have (in total accumulated) at least 50 Amps available on the 12 volts rails. 

There are many good PSU's out there, please do have a look at our many PSU reviews as we have loads of recommended PSU's for you to check out in there. What would happen if your PSU can't cope with the load?:

  • bad 3D performance
  • crashing games
  • spontaneous reset or imminent shutdown of the  PC
  • freezes during gameplay
  • PSU overload can cause it to break down

Noise Levels coming from the graphics card

When graphics cards produce a lot of heat, usually that heat needs to be transported away from the hot core as fast as possible. Often you'll see massive active fan solutions that can indeed get rid of the heat, yet all the fans these days make the PC a noisy son of a gun. I'm doing a little try out today with noise monitoring, so basically the test we do is extremely subjective. We bought a certified dBA meter and will start measuring how many dBA originate from the PC. Why is this subjective you ask? Well, there is always noise in the background, from the streets, from the HD, PSU fan etc etc, so this is by a mile or two not a precise measurement. You could only achieve objective measurement in a sound test chamber.

The human hearing system has different sensitivities at different frequencies. This means that the perception of noise is not at all equal at every frequency. Noise with significant measured levels (in dB) at high or low frequencies will not be as annoying as it would be when its energy is concentrated in the middle frequencies. In other words, the measured noise levels in dB will not reflect the actual human perception of the loudness of the noise. That's why we measure the dBA level. A specific circuit is added to the sound level meter to correct its reading in regard to this concept. This reading is the noise level in dBA. The letter A is added to indicate the correction that was made in the measurement. Frequencies below 1kHz and above 6kHz are attenuated, where as frequencies between 1kHz and 6kHz are amplified by the A weighting.

TYPICAL SOUND LEVELS
Jet takeoff (200 feet) 120 dBA  
Construction Site 110 dBA Intolerable
Shout (5 feet) 100 dBA  
Heavy truck (50 feet) 90 dBA Very noisy
Urban street 80 dBA  
Automobile interior 70 dBA Noisy
Normal conversation (3 feet) 60 dBA  
Office, classroom 50 dBA Moderate
Living room 40 dBA  
Bedroom at night 30 dBA Quiet
Broadcast studio 20 dBA  
Rustling leaves 10 dBA Barely audible

We test all cards on dBA levels. So our cards RPM management for the fan was fixed consistently at 1900 RPM.

As such in IDLE, STRESSED GPU states, the noise level was constantly at 41 DBa, that's slightly hearable, but not at all annoying. It's pretty okay actually.

 

The core temperature

Let's have a look at the temperatures this huge cooler offers.

Palit GeForce GTX 260 SP216 Sonic edition

So we fire off a hefty shader application at the GPU and start monitoring temperature behavior as it would mid-gaming, we literally stress the GPU 100% here. We measured at a set 21 degrees C room-temperature.

In idle you can expect a temperature of 45 degrees C / 113 F. Pretty normal. Yet once we push the GPU to 100%, the temperatures take a pretty hefty toll and settle at almost 70 Degrees C / 158F. This is also fine, actually pretty good for a pre-overclocked product.

Though air will be exhausted outside the PC, always make sure you PC chassis is well ventilated.

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